﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
using System.Threading.Tasks;

namespace LevelEditor.App.Serialization
{
    [XmlRoot("Tile")]
    public class SCTile : STile
    {

        public SCTile()
        {

        }
    }
}
